Society, Culture, Thought: Related Content
Practicing psychiatrist and psychoanalyst and author of the critically acclaimed book of short stories, Scary Old Sex
Photograph © Dan Callister
Christine McAuliffe is a licensed clinical child and clinical community psychologist who is passionate about helping children & their families, social system change, and mentoring students.
TECxTimesSquare board member and expert on “improvised careers”—nonlinear, multi-modal paths that help people succeed in the global borderless workplace—whose own résumé ranges from session musician to IBM executive
Founder of Protravel International and Travel Weekly Lifetime Achievement Award recipient
Laura Nussbaum-Barberena is a cultural anthropologist whose work focuses on social movements, migration and violence.
Emily Mitchell-Eaton is a critical human geographer who studies how empires create diasporas that stretch to unexpected places. Her work focuses particularly on migration between the Pacific Islands and the U.S. South. As a geographer interested in mobility and migration, she explores how racial meanings, laws and policies, military infrastructures, and emotions travel through space and over time.
David Eisenhauer is a geographer whose research focuses on how climate change and sea level rise are impacting coastal regions. His current project documents how historical patterns of housing and economic discrimination along the New Jersey shore have created uneven landscapes of vulnerability and resilience as well as explores how pathways for adapting to climate change can produce more sustainable and just futures.
Author of Gender Trouble, one of the most important works of philosophy and gender theory of the postmodern era
President of First Beverage Financial and leading investment banker who has honed his expertise in mergers and acquisitions, divestitures, restructurings, and strategic partnerships in top positions at Peter J. Solomon & Company, Lazard, and Goldman Sachs
Trailblazing attorney who has spent a career working to highlight issues of gender bias in the legal profession.
Siyamak Zabihi-Moghaddam’s interest in history and the human rights situation in the Middle East arise from his first-hand experiences of revolutionary upheaval and systematic oppression in Iran. Understanding the region’s past and present conditions, he believes, is a necessary step towards addressing the challenges facing it today.
Founder of Voices UnBroken, a nonprofit dedicated to giving vulnerable young people opportunity for creative self-expression.
Bestselling author of Play Like a Man, Win Like a Woman, former executive vice president of CNN, and before that a key player in the creation of the Committee on Equal Employment Opportunity and the 1966 Civil Rights Act during the Johnson Administration
Debbie Warnock's work draws upon sociology, education, and social statistics to investigate how underrepresented students access and experience higher education.
Steve Moog is a cultural anthropologist whose work focuses on everyday acts of resistance enacted by anarchist punks in Indonesia. He utilizes collaborative multimodal ethnography and anarchist methodologies in his research and teaching.
Megan Bulloch is a psychologist curious about the role of authenticity in higher education and the classroom. Her work spans comparative cognition, developmental psychology, and currently rests in transdisciplinary innovations in pedagogical development.
Founder and former head of school of the Northwest School who has been recognized as a Changemaker by Global Washington for her current work as executive director of the International Leadership Academy of Ethiopia
In post-conflict transitions, whose visions of peace are privileged? Which structures of war are disassembled, and which are left intact? Kate Paarlberg-Kvam’s work brings together studies of peace processes and Latin American social movements to examine transitions as moments of socioeconomic reckoning.
Teddy Pozo is a nonbinary trans* scholar and artist studying haptic media: touch, intimacy, and bodies in video games, media history, and virtual worlds.